Punto Banco Regulations
Baccarat chemin de fer is bet on with 8 decks in a dealing shoe. Cards under 10 are counted at face value and with 10, J, Q, K are zero, and A is 1. Bets are made on the ‘banker’, the ‘player’, or on a tie (these aren’t actual people; they just represent the 2 hands that are dealt).
Two cards are given to both the ‘house’ and ‘gambler’. The value for each hand is the total of the cards, however the first number is discarded. For example, a hand of five and six has a score of one (5 plus six equals 11; ditch the 1st ‘one’).
A 3rd card could be given using the following rules:
- If the gambler or house achieves a value of 8 or nine, the two players stay.
- If the gambler has less than five, she hits. Players stands otherwise.
- If the gambler holds, the house takes a card on 5 or lower. If the player takes a card, a chart is used to figure out if the house stands or takes a card.
Baccarat Banque Odds
The better of the 2 scores wins. Winning bets on the house pay out nineteen to Twenty (even payout less a five percent commission. Commission are recorded and paid off when you leave the table so be sure to still have cash around just before you depart). Winning wagers on the player pay one to one. Winning wagers for tie usually pays 8:1 but sometimes 9:1. (This is a bad bet as a tie occurs less than one in every ten hands. Be cautious of wagering on a tie. However odds are substantially greater for 9 to 1 vs. 8:1)
Wagered on correctly baccarat chemin de fer provides fairly good odds, aside from the tie wager of course.
Baccarat Banque Scheme
As with all games baccarat chemin de fer has a few familiar myths. One of which is similar to a absurdity in roulette. The past isn’t a prophecy of future outcomes. Keeping score of past results on a page of paper is a bad use of paper and an insult to the tree that gave its life for our paper needs.
The most familiar and almost certainly the most acknowledged course of action is the 1-3-2-6 plan. This tactic is deployed to build up earnings and minimizing risk.
Start by wagering 1 chip. If you succeed, add 1 more to the 2 on the game table for a grand total of three units on the second bet. Should you win you will hold six on the game table, remove four so you keep 2 on the 3rd bet. If you succeed on the 3rd bet, add two on the four on the table for a sum total of six on the fourth round.
If you do not win on the first round, you take a loss of 1. A win on the first bet followed by a loss on the 2nd brings about a loss of 2. Success on the initial two with a loss on the 3rd gives you with a take of two. And wins on the first three with a defeat on the fourth means you break even. Winning all 4 wagers leaves you with twelve, a gain of ten. This means you will be able to lose the 2nd round 5 instances for each successful streak of four bets and in the end, are even.